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TypeScript vs JavaScript

TypeScript is JavaScript + static types. It catches type errors at compile time but adds a build step. JavaScript is simpler, runs anywhere, but errors appear at runtime. For anything beyond a small script, TypeScript is the better choice.

When to use
  • TypeScript: any project beyond a small script.
  • JavaScript: quick prototypes, scripts, when you can't add a build step.
When not to
  • TypeScript: simple scripts (overkill).
  • JavaScript: large/team codebases (unsafe).

Definition

: dynamic types, no build step, runs everywhere, errors at runtime. : adds type annotations, compiles to JS, catches errors at compile time, better tooling (autocomplete, refactoring). TypeScript is a superset — all valid JS is valid TS.

Why it exists

's flexibility is dangerous at scale — type errors surface in production. adds safety and tooling without changing the runtime, making large codebases manageable.

How it works

: write .js, run directly. : write .ts, tsc compiles to .js (types erased). tsconfig.json configures strictness. Types don't exist at runtime — zero runtime cost.

Scaling limits

: build step, learning curve for advanced types, library type defs may be missing. : no type safety, harder to refactor, worse tooling.

Cost shape

Both free. adds a build step (compile time).

Alternatives

  • Just JavaScript — Simpler, no safety.
  • JSDoc + checkJs — Types via comments, less power than TS.

Failure modes

  • TS: any abuse, complex types. JS: runtime type errors.
  • JS: refactoring is risky.
  • TS: build complexity.

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